The following mods have been painstakingly selected to not only aid in bringing the DLC environment to TheIsland, but also to give a better sense of balance and enjoyment to the game. Below I will provide the mod name, it’s ID#, and the reason we decided to add it. This list is not guaranteed to be 100% up to date, as we occasionally add or remove mods as needed should they become outdated or we find something more balanced.
Please note, we have also increased the number of engram points players receive per level (and at major intervals) to balance out the added engram points needed to unlock mod-related items. This does not mean players can unlock ALL engrams, so continue to be cautious as to what you spend your points on.
Title: (TheIsland) DLC Resources
Notes: This adds in DLC Resource locations to The Island map.
Title: Aberrration Engrams Anywhere
Notes: Allows players to unlock and use Aberration Engrams.
Title: SE Engrams Anywhere
Notes: Adds Scorched Earth Engrams (copies) for players to unlock and use.
Title: Wyvern Nests Plus
Notes: Adds randomly placed nests at Rock Drake and Wyvern spawn locations.
Title: Awesome Teleporters!
Notes: Teleportation pads (Warning – Can cause occasional client crash during teleport)
Title: Wardrobe Skins
Notes: Allows players to customize their wardrobe with various craftable skins.
Title: Fused Troughs
Notes: Adds 3 refrigerated troughs that can be powered by spark powder or power.
Title: Cooking Extras
Notes: Brings additional food storage, roleplay, and cooking options for players.
Title: Auto Torch
Notes: Adds standing/wall torches which require no fuel and can be manually/auto controlled.
Title: Egg N Poop Collector / Incubator
Notes: Brings in a powered system of automation for gathering of poop and tending of crop plots.
Title: Homing Pigeon
Notes: Allows players to recall tagged flyers to a specified flag, with an appropriate wait time.
Title: Ferrat’s Large Fermentation Barrels
Notes: Adds an object that functions much like the Dung Beetle, but works!
Title: Reusable Plus
Notes: Makes several 1-use items reusable. (grapple causes server crash, thus can’t be crafted)
Title: GFAR Reusable Grapple
Notes: A reusable grapple, which doesn’t cause the server to crash. (“G.F.A.R” in engrams list)
Title: Redwoods Anywhere
Notes: Allows players to plant and grow a large selection of platform trees (including redwoods).
Title: Bore Water Kit
Notes: Adds a pipe that can tap water direct from the ground so players don’t have to run miles of pipes.
Notes: Adds a recycler to break down resources and a grinder to “recycle” unwanted objects.
Title: Structures Plus (S+)
Notes: Adds construction items (including vanilla copies) which can be picked up after being placed.
Title: Death Recovery Mod
Notes: Gives players the ability to create a “tombstone” so they can recover items after death.
Title: AutoNarc – Narcotic Drip
Notes: Gives mid-game players the ability to automate narcotic delivery to unconscious dino’s
Title: Big Storage Bins
Notes: A more realistic way to organize large amounts of resources, and they look cool too.
Title: Dinosaur Treadmill Generator
Notes: Provides power to players at the cost of a dino, and the food to keep the dino motivated.
Title: Dino Tracker
Notes: Allows you to locate missing dino’s by giving you a visual cue to which direction they’re in.
Title: Craftable Nameless Venom
Notes: A Rock Drake taming workaround for having to limit Nameless spawning.
Map Name: TheIsland
Server Type: Dedicated (Unshared)
Updates: Daily @ 5AM & 3PM EST
Day/Night Speed: 0.75x / 2.0x
Harvest Multiplyer: 1.2x
Play Type: PVE + Tribe Warfare
Harvest Health: 1.2x
3rd Person Allowed: Yes
Structure Decay: *No
XP Bonus (over time) : 1x
XP Bonus (combat) : 2.0x
Crosshair Allowed: Yes
Show Location on Map: Yes
Taming Speed: 8.0x
Tame Damage: 1.0x
Tame Resistance: 1.0x
* Unconnected Water Pipes will Decay
Max Obj on Platforms: 250
Harvest Respawn Speed: 3.0x
Respawn Radius: 3.0x (closer)
Spoiling Time: 1.5x (slower)
Corpse Decay: 10x (longer)
Hair Growth: 10x (slower)
XP Bonus (crafting) : 1.2x
Structure Repair Cooldown: 30s
Platform Prevention Override: Yes
Structure Auto-Lock: Yes
Engram Points: *Increased
Max Level : 130
Max Level (tamed): 300+
Mating Interval: 1.0x
Egg Hatch Speed: 10.0x
Maturation Speed: 10.0x
Baby Food Rate: 0.2x (less needed)
Anyone Can Imprint: Yes
* Most levels provide additional 3-5 points with landmark levels providing up to 30 additional points.
No Player Killing/Griefing: Nobody likes to login to a game to find all their hard work ruined. As such we do not allow any player to destroy the objects or dinos of another player. While we do allow tribal warfare, tribes may not attack another tribe while their members are offline and unable to defend themselves. PVP is only allowed between tribes with declared "tribal warfare" status.
Flyers Can Carry: Yes
No Build Blocking: We wish all players to be able to find somewhere to call home. As such we do not allow players/tribes to claim territory by placing random objects across large areas of landscape. If you wish to build a large walled in area, it must be a reasonable size and must be developed (used) by your tribe. You may not hold onto land for the sake of preventing other players from building in that location.
Limit to 1 Oil/Gas Spawn: Spawn locations of Oil and Gas veigns are sparse across the landscape. As such each Tribe is only permitted to hold onto 1 oil and 1 gas spawn. If multiple players form a tribe (even unofficial) they must give up any Oil and Gas veigns which put them over the limit of 1 oil and 1 gas.
Teleportation Limit: Due to stability issues with teleportation pads, and the fact that teleportation increases server load, solo players are limited to having a maximum of TWO teleportation pads in use. Tribes are limited to a maximum of FIVE teleportation pads in use at one time. We perfom random checks to ensure players are complying with these limits.
Resource Claiming/Destroying: Every player on this server will require resources to construct buildings, tools, and weapons. Greed in this regard is not permitted. Therefore we do not allow any player to claim or place walls around large resource spawns. In addition, you may not build on or at a location where a large or rare resource spawns exist, as this will prevent the resources from respawning.
No Structure Abandonment: While it's only natural for a player to want to move to a better location once they get their survival established, we do not permit players to simply abandon their old bases. Multiple bases are permitted, however if you move from a base and have no intent on using it, you must remove it. This can be easily done with the "Demo Gun" from the S+ mod, which you can simply use to shoot objects to destroy/pick-up placed objects.
Viper01's DLC Island
I want to start out by saying this isn’t your momma’s island. Through a painstaking process of trial and error we’ve rebuilt the spawn environment of the default Island map. This not only includes rebuilding the vanilla spawns, to now also include Aberration versions of vanilla creatures, but also included adding in the special DLC creatures to areas of the Island where it might be appropriate to find them. Leedsichthys are disabled due to them not respecting the hard work involved in building complex rafts. Nameless, if you dare awaken them, are only found in the "Tiny" ice cave.